Call of Duty: World at War | 
| From: Activision
List Price: $49.99 Buy Used: $13.99 as of 11/24/2009 04:15 CST details You Save: $36.00 (72%)
New (41) Used (30) from $13.99
Seller: GREATDEALS4_U Rating: 196 reviews Sales Rank: 1009
Format: DVD-ROM Platforms: Windows Vista, Windows XP Genre: shooter_action_games ESRB: Mature Media: DVD-ROM Edition: Standard Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 17 - 20 years Operating System: Windows Vista Shipping Weight (lbs): 0.3 Dimensions (in): 7.5 x 5.4 x 0.6
MPN: 33247 Model: 047875332478 UPC: 047875332478 EAN: 0047875332478 ASIN: B001AWBYRA
Release Date: November 11, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| • | Set in the Pacific Theater of World War II | | • | Powered by Call of Duty 4: Modern Wafare technology | | • | Includes perks, rankings, and stats | | • | Participate in up-to four-player cooperative gameplay | | • | New infantry and vehicle-based weapons |
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| Editorial Reviews:
Product Description COD World at War PC
Amazon.com Product Description
Call of Duty is back, redefining war like you’ve never experienced before. Building on the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War immerses players into the most gritty and chaotic WWII combat ever experienced. Players band together to survive the most harrowing and climactic battles that led to the demise of the Axis powers on the European and Pacific fronts. The title offers an uncensored experience with unique enemies and combat variety, including Kamikaze fighters, ambush attacks, Banzai charges and cunning cover tactics, as well as explosive on-screen action through the all new four-player cooperative campaign. The addictive competitive multiplayer has also been enhanced with new infantry and vehicle-based action, a higher level cap, more weapons, and a host of new Perks, maps and challenges. Features:
New Enemies, Environments and Tactics: Face off against ruthless and tactically advanced enemies that will stop at nothing to defend their homelands, from swamp ambushes and tree-top snipers to fearless Kamikaze attacks. Play as a U.S. Marine and Russian conscript across a variety of Pacific and European locations against the fearless Imperial Japanese and elite German soldiers in epic adrenaline-filled infantry, vehicle and airborne missions. Co-Op Campaign Mode, Call of Duty Style: For the first time in the franchise, Call of Duty: World at War introduces co-op play, bringing fresh meaning to “No One Fights Alone”. Campaign co-op features up to four-players online, or two-player local split-screen, allowing gamers to experience harrowing campaign missions together for greater camaraderie and tactical execution. Co-op mode incorporates innovative multiplayer components such as challenges, rankings and online stats for deeper re-playability and multiplayer experience bonuses. Co-op mode also features Competitive Co-Op that will show who is really the best player on your team. Enhanced Multiplayer: Call of Duty: World at War continues the class-based multiplayer action the series is famous for. The addition of vehicle combat with tanks rounds out the multiplayer experience, and features such as persistent stats, player rankings, upgradeable weapons, squad-based gameplay, customizable classes and Perks, have been further enhanced. The Call of Duty Experience: Call of Duty: World at War utilizes cutting-edge technology including highly-detailed character models, self-shadowing, environmental lighting and amazing special effects to deliver jaw-dropping visuals. Depth of field, rim-lighting and texture-streaming technology bring the adrenaline-pumping combat to life, while physics-enabled battlefields and fire that spreads through environments realistically immerses players into the harrowing and dynamic combat.
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| Customer Reviews:
Showing reviews 1-5 of 196
The PC Version Is The Only One We Recommend November 12, 2009 Philip D. Boettge (USA) We have both the PC version and the PS3 version. We abandoned the PS3 version and switched to the PC version to gain the use of the mission modding tools and custom maps.
CoD:WaW is set in WWII and has two basic modes: A semi-realistic campaign mode and a Nazi Zombie survival mode.
The campaign mode presents a player with frontal assaults onto enemy positions. The player alternates between a USMC Private on Japanese-occupied islands and a Russian Private fighting on the Eastern Front. Tactics are very basic - shoot, move, and occasionally duck. A few missions allow the use of artillery or air support. One mission allows the player to use a Russian T-34 tank. The action is always forward along strictly channeled paths.
Two players can play cooperatively on the PS3 in all but two of the campaign missions. My son and I enjoyed this mode together, but the campaign is very short with only about ten hours of play. We consider the CoD:WaW campaign to have low replayability. Online multiplayer is available, but as is so common with console games anymore, online multiplayer is limited to one person per console. Online multiplayer - whether competitive or cooperative - is therefore useless to any family like ours with family members and friends who enjoy playing together in the same room on the same couch.
CoD:WaW aspires to offer roleplaying. Two non-player characters - one for the Americans and one for the Russians - speak to the player with basic guidance for how to proceed with each mission. These are monologues rather than dialogues with no opportunities for the player to make any choices that affect the ending of missions or the game. Roleplaying in CoD:WaW is therefore nonexistent.
Worse, the verbal outbursts in the game are heavy with gratuitous profanity. This begs the question of who exactly is the intended audience. CoD:WaW lacks the realism of tectical simulators like the Operation Flashpoint, Armed Assault, and Ghost Recon series and is therefore unsuited for mature adults. The abundance of gratuitous profanity and gore makes the game unsuited for young teenage boys with whom this game is so popular (and whose parents are clearly not paying attention to what their kids are playing).
The Nazi Zombies mode is a survival game - players (1 or 2 in PS3 splitscreen, up to four in PC or PS3 online multiplayer) are assaulted by wave after wave after wave of zombies dressed as German Wehrmacht or SS soldiers until the player characters are killed. Players can "purchase" improved weapons with which to fight using points gained from killing zombies and rebuilding barricades. Walls offer some weapons while the best weapons are obtainable only by gambling with a "mystery box" that is heavily stacked against the players. Player characters usually die solely because they cannot obtain either the weapons or the ammunition reloads they need to fend off the inreasingly tougher and more numerous hordes of zombies.
Nazi Zombies starts out fun with the first map, Nacht der Untoten - until the players encounter the "bomber crew" dressed as Marines in Germany, the mystery box, and the science fiction ray gun. Then all believability pops and the game devolves into pure arcade. Successive maps - Verruckt, Shi No Numa, and Der Reise (available through patches) - crank up the unbelievability even higher with vending machine "perks" (drinks that improve character abilities), a Teddy Bear that annoyingly moves the irritating mystery box to random locations, a ray gun rifle "Wunderwaffe," hellhounds from D&D, monkeys that carry bombs, another vending machine for weapon upgrades, and teleporters.
The PC version of CoD:WaW shines with its modding toolset, allowing players to download or create new custom maps to their own liking. This allows players to avoid the absurdity of Treyarch's production with truly open-ended variety. However, the toolset is not easy to use and finding good advice or is difficult. Treyarch has a CoD:WaW toolset Wiki that is a good start. The customcod modding community, CoD Addicts, and the Gamers' Lifeline are other good support sites. YouTube has some tutorial videos for using the Radiant toolset.
Setting up network connectivity for CoD:WaW is problematic and, here again, Activision and Treyarch provide poor support. CoD:WaW absolutely requires correctly setting up communication ports for each instance of the game running on a LAN, firewall permissions on each computer on the LAN, and port forwarding on a router. The necessary advice is scattered all over the web. Users can find a single compilation here:
[...]
Even with a correct configuration, network connectivity is unreliable. Before starting any computers to play the game, we find that mnanually resetting our modem and router is necessary. If a game is minimized on a computer, that game instance will lose connectivity before the game can be restored. Also, one cannot just close the game and restart it later. The restarted game locks up as if stuck on a network connection that was not properly shut down. The best course for resuming play that we have found is to shut down all computers, reset the modem and router, and then restart all computers.
In summary, Treyarch's version of CoD:WaW is simple and fun first person shooter arcade action. The game is marred by unnecessary profanity and gore and unreliable network connectivity. The console versions offer inadequate support for split screen cooperative play. The PC version has better display, faster control response, and better performance with the advantage of modding tools for producing custom maps for any player's preferences.
For serious mature tactical players looking for realistic combat simulation, the Call of Duty series is not a suitable choice.
I need 1.7 patch to finish this "game" October 31, 2009 Jonathan A (Doral, Florida) 0 out of 1 found this review helpful
I can't finish this game because it crash in the middle of the game! Call of Duty Series are dead to me!
Still fun... October 27, 2009 William R. Goodwin (Tavernier, Fl) 1 out of 1 found this review helpful
I keep seeing alot of people say this game sucks or I am tired of WWII. Hogwash I say. If it isn't WWII (which there have been that many entried lately), then we are killing aliens or doing things like Modern Warfare, which is alot like America's Army, Splinter Cell, or alot of other games that do the same thing over and over. Personally, they keep doind that as long as the game is cool.
And this game is cool. The best in the series??? No, but still alot of fun.
The single player mission is intense like all COD games that have come before it. There are few moments to rest while playing it. The sound isn't great on the guns, but it is solid. Everyone wants sound effects like on TV, but guns fired in real life don't sound like that. They sound alot like what is in this game. And there are alot of cool levels here, with the story being told from different perspectives: The Russians fighting there way to Germany and the Americans fighting the Japanese.
While the battles are intense, the graphics are very good as well as the sound effects. And the game runs smooth. The only bad part is is that the game ends too soon which had become a common occurance for each COD game since the first. You will get no more than around 8 hours on this game, which seems to be the way most games go nowadays unless you are playing Half-Life or Farcry.
Mp is what most seem to want, and it doesn't dissappoint. The achievements are pretty much the same as MW, except they have added kills with dogs and a whole category for vehicles. The battles are mostly fast and furious and the maps are pretty cool as well. Some maps don't support more than about 30 people without being to cluttered while most are big enough. I only had 2 real issues with the MP: my computer would freeze alot and I do mean alot and HC. My computer stats were lost twice because of a mjor malfunction, so having to start over after reaching level 65 wasn't any fun. And HC, I don't really like it. Being sniped by a pistol clear across the board sucks and running from cover while someone sprays bullets because they saw something move and getting kills that way doens't take any skill. I would spec guys and when the UAV would come up, they would just shoot thru wall or vehicles wherever the dots were and get kills that way. I still miss the old play which doesn't seem to be around anymore. Oh well...
Anyways, I thought this game was great and will play any game that looks great, sounds great, and plays great no matter what setting the game is in. If you liked COD before, don't miss out on this.
Call of Duty September 18, 2009 James W. Eggert (St. Paul, MN) 0 out of 1 found this review helpful
Had considerable problems getting this up and running. I thought Call of Duty 2 was better.
Patches?????? September 14, 2009 rjsii (ct,usa) 0 out of 1 found this review helpful
Brand new game and it needs 3 patches to play correctly. This is just another sign of poor craftsmenship.(programming).
Showing reviews 1-5 of 196
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