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Mickey Kindergarten (Jewel Case) |  | From: Disney Interactive
List Price: $6.99 Buy New: $4.74 as of 11/23/2009 19:34 CST details You Save: $2.25 (32%)
New (7) Used (4) from $0.98
Seller: Poe Programs Sales Rank: 4175
Format: CD-ROM Platform: Windows XP Genre: Arcade Games ESRB: Everyone Media: CD-ROM Batteries Included: No Age: 5 - 7.91666666667 years Operating System: Windows XP Shipping Weight (lbs): 0.2 Dimensions (in): 0 x 0.1 x 0 Legal Disclaimer: Warranty does not cover misuse of product.
MPN: 100722 Model: 044702022571 UPC: 044702022571 EAN: 0044702022571 ASIN: B000FM9OF0
Release Date: March 17, 2006 Availability: Usually ships in 1-2 business days
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Product Description Building Block for KindergartenSuccess Product FeaturesKindergartners investigate Mickey's hometown MainStreet while they help Mickey cover stories for his newspaper.Kids can learn about Language Arts Math Following Directions and other ageappropriate skills.Disney's Mickey Mouse Kindergarten is filled with activities that buildself-confidence by means of continuous positive reinforcement from Mickey andhis friends.Skills Learned Identify Letter Names and Sounds Vocabulary Word Building Reading Readiness Sentence Structure Spelling Basic Arithmetic Counting in Sets Categorizing/Classifying Objects Sequencing Size/Measurement Opposites Following Directions Visual Creativity Decision Making Problem Solving Strategic Thinking Matching Music Appreciation Telling Time Listening Skills Memory Computer Mouse SkillsKey BenefitsDeveloped with Disney's Active Learning method Mickey Mouse Toddler encourageskids to explore discover and create while they learn. Children craft theirownlearning experience while developing essential reasoning and problem-solvingskills. A lifelong love of learning is reinforced through stimulating activitiesand environments that inspire your child's creative-thinking process.Different children have varying abilities at different ages. In addition aparticular child's development can change radically in a short time. Disney'sLearning Series dynamically and intuitively adjusts to the abilities of thechild playing the game so that it is fun and not frustrating for the child atthe lower age range and still as fun yet challenging for the older child. Theprogram makes adjustments automatically without the child being aware that theyare playing at a specific level. The goal is to have children playing at thelevel that presents challenges best suited for their abilities.Activities Include Place the correct letter to help guide Goofy to safety! Zap robots and practice counting adding and identifying number sets. Find out how
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