Customer Reviews: Great fun for all ages October 28, 2009 Matt (Japan) 1 out of 1 found this review helpful
Castle Panic is advertised as a relatively light cooperative "tower defense" game, and it fits the bill perfectly. Games can be played with 1-6 people, each game lasts around an hour, and it is very quick and easy to pick up. After opening the box and reading the directions, people can begin playing in 10 or 15 minutes.Don't let the simple rules fool you though, the game is very intense and enjoyable!
The game has lived up to my expectations as a great way to spend time with friends and family; I have been playing with my wife and some friends avidly since the game arrived a few days ago.
The game mechanics are very balanced. I have only lost once out of the seven times I played (it was a solo game), but each victory has been VERY close, with only one or two towers remaining. Another great part of the game is that it is very customizable; rules can be changed here and there to make it easier or harder. For example, you can choose to start the game with no tower walls, draw more monsters each turn, etc.
I really like the cooperative aspect of the game, which seems to be a rarity in the gaming world. Although there is an optional competitive element to the game, where the player with the most monster kills is crowned the "Master Slayer," the main goal of the game is survive, and you either do it through team work, or you all perish together. As the game progresses, and you lose some walls and towers to approaching trolls, goblins, orcs, and special "boss monsters," the action gets very intense. With a hoard of monsters surrounding your castle, the tension of what will happen next becomes palpable.
If you are looking for a unique, light, fun way to spend time with friends and family, don't hesitate, try out Castle Panic!
Family Game Night Just Got Better! October 13, 2009 M. A. Prieto 2 out of 2 found this review helpful
(Setting: a demo at a game store with designer Justin De Witt)
Clues you've got an exciting game: 1. Your oldest and "too-cool" daughter runs mid-game to you and whispers in your ear: "Mom, we HAVE to have this game for my slumber party Friday night!"; 2: Your middle child, who is typically quiet, is a chatterbox the whole time, is cracking game jokes with the designer, and is asking questions about the game design and extraordinary art; and 3: Your 7-year-old boy , who usually can't stay seated for very long, is listening intently to the rules and is biting his nails trying to figure out how he's going to beat those BAD monsters coming out of the forest and is NOT willing to trade that Barbarian card for anything!
This game was so fun because, unlike most other games in which players compete against each other, we had to work together as a family to beat the monsters coming out of the forest. We won game one (Mom was the Master Slayer with the most monsters killed); the monsters won game two.
The "rule" book has clear explanations, big, beautiful pictures, and is very organized. This game is going to be a hit!
amazing family fun, no more fights October 8, 2009 Kimberly Barthelmes (Dartmouth, MA) 2 out of 2 found this review helpful
I often have problems playing games with my two girls ages 11 and 12 due to who won and lost wars. This game has allowed us to have great family game nights with a victory for all. If you can beat the monsters. The variations the game discusses have been great fun when they are up for more of a challenge and I usually take the hit and get beaten dispite my best efforts. A creative and active game for all participants. Because you work together no one gets bored waiting for their turn. Great problem solving and idea sharing. Easy instructions and cues on the board let you get starting quickly. We love the game and plan to share it with all our friends and family.
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