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Six | 
| Brand: Foxmind Games
Buy New: $24.95 as of 11/25/2009 08:05 CST details
New (2) from $24.95
Seller: Fun Rays Rating: 1 reviews Sales Rank: 42910
Shipping Weight (lbs): 1 Dimensions (in): 5.1 x 5.1 x 3.9
MPN: 310413 Model: 310413 EAN: 8717344310413 ASIN: B001U8VXES
Shipping: Eligible for FREE Super Saver Shipping Availability: Usually ships in 24 hours
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Product Description Discover Six, an elegant and subtle game of shape and strategy where the goal is to be the first to form one of three winning shapes with your pieces. Plan ahead your winning moves while keeping a keen eye on your opponent as defeat is often dealt by surprise. Play one-on-one or in teams.
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| Customer Reviews: Six - easy to understand, short to play, and very, very interesting July 16, 2009 Bernard Dekoven (Indianapolis) 2 out of 3 found this review helpful
What would be a good name for a game played with six-sided hexagons (as if there were any other kind)? Just six-sided (I'm making a point here) hexagons? Not even a board? Where you try to be the first to make a shape out of...wait for it...six wooden black or red six-sided hexagons?
What about a strategic game where you take turns adding a hexagon of your black or red color to any other hexagon already on the table, or floor, or blanket? Until all your lovely, smoothly wooden hexagons are played, and then you can move them from hexagon-adjoining place to any other hexagon-adjoinable place? And you win if you can get six of your own in a row, or triangle or in a six-sided circle?
What do you think of "Six"?
Sheer coincidence that the publishers also chose to call it Six? I think not.
Even though you each have 19 hexagon-pieces. 19. Not the everso appropriately six-divisible 18 hexagon-pieces. You still get a, dare I say it, Major Fun experience, which, if Major Fun gave star-ratings, is clearly six-star-worthy.
And then there's what one might think of as the "Advanced Major Fun" to be had by players of the advanced version, because, see, after you play for a while you discover how you change the entire mass of hexagons into two, and you begin to wonder, almost without reading the advanced rules, what doing so might do to your opponent, like, for example, put the entire smaller cluster (wherein a substantial majority of your opponent's pieces happen to reside) out of play for the rest of the game.
Steffen Mühlhäuser's game of hexagons is newly made available in the U.S. through FoxMind, and still published in Europe by Steffen-Spiele. Most games can be played in from six to 36 minutes. Easy to learn for those of checker-playing persuasion. Easy to carry around, rules and all, in a conveniently included drawstring bag or its lovely six-sided box.
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