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JumpStart Advanced Premium 1st Grade |  | From: Knowledge Adventure
List Price: $29.99 Buy New: $15.00 as of 11/22/2009 00:48 CST details You Save: $14.99 (50%)
New (12) Used (2) from $15.00
Seller: Reselling Dude Rating: 7 reviews Sales Rank: 1422
Format: CD-ROM Platforms: Windows Vista, Windows XP ESRB: Everyone Media: CD-ROM Batteries Included: No Operating System: Windows Vista Shipping Weight (lbs): 0.5 Dimensions (in): 0 x 0.1 x 0.1
MPN: 20587 Model: 20587 UPC: 876930005800 EAN: 0876930005800 ASIN: B0014A6F04
Release Date: May 4, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| • | Personalized learning that responds to your child's pace so that kids stay challenged and motivated; unique 3D design and immersive play | | • | Interactive learning design provides new play experiences every time your child signs on; parents get activity tips, helpful ideas, and progress reports | | • | Frankie's Field Trip interactive DVD teaches learn basic problem solving, letter sounds, telling time, directions and more through interactive sing-along songs, mini-games and activities | | • | Your child will be grooving to cool tunes on the JumpStart Sing-Along CD while learning fundamental Kindergarten skills | | • | JumpStart Advancement Workbook allows your child to continue the learning wherever you go, and provide offline practice for the key skills presented in each part of the JumpStart Advanced Premium Edition learning system |
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| Editorial Reviews:
Amazon.com Open the door to a whole new world of learning at home and on the go! JumpStart Advanced 1st Grade World Premium Edition is designed to make it easier for you to take learning beyond the computer and keep your child involved in fun, educational activities at home and on the go. The four included items: JumpStart 1st Grade World Software CD-ROM, JumpStart Sing & Learn Audio CD, JumpStart Frankie's Field Trip interactive DVD and JumpStart Advancement Workbook, provide a well-rounded, highly engaging educational experience for your Kindergartener. It's the smart, fun way to help your child achieve 1st Grade success! | 
The World changes with the seasons and holidays | | 
Over 80 learning games and missions | | 
Unique 3D design and immersive play | The Key to Learning At Home JumpStart 1st Grade World CD-ROM Your child will have access to the first 2 of a series of 12 Adventure Packs or missions that actually progress in response to your child's own learning pace. It's super-personalized, wildly imaginative and really fun, but don't let that fool you--it also teaches critical skills correlated to state standards so kids get a real jumpstart in life. - Engaging Learning Games
Fun learning games will engage and delight your child as they introduce and teach skills based on state and national curriculum standards. Your child is encouraged to listen, learn and experience reading, math and other fundamentals. - Exciting Game Play
Your child is invited to go on exciting adventures in Camp JumpStart. As your child learns important concepts like discovering new things and dedication, he or she will be on the way to becoming the Ultimate JumpStart Leader! - Easy to Use Parent Tools
As part of your JumpStart World experience, we've designed a Parents Corner where you can get additional tips and ideas to help your child enjoy learning even more. A Parent's Guide included in the box will help get you started. - Reward Your Child
Studies show that children learn better when parents are involved. - Create Customized Rewards that your child can redeem: A Trip to the Park, Going Out for Ice Cream, Going Ice Skating, and many more.
- Inside the Parent's Guide you'll find stickers. Present your child with the stickers as he or she earns the corresponding key in the JumpStart 1st Grade World software program.
- When your child has completed each component, celebrate the achievement with a party and present the Certificate of Completion found on the last page of the Advancement Workbook.
Get your First 2 Adventure Packs Today: - Over 80 learning games and missions that teach more than 40 skills
Subscribe to Keep the Adventure Going: - Get new missions automatically downloaded to your computer for just $7.99 each. Based on your child's progress--at least one each month. 12 total per grade.
Each New Adventure Pack Includes: For Kids: - Over 40 learning games and missions (What's A Mission? See * below)
- Over 20 skills to learn
- New areas of the world to discover
- One new key to earn
For Parents: - Progress report e-mails and Parent Tips
- Access to the Member's Website and online access to educational experts
- Access to the Super Gems Reward Center
Travel to 4 different locations on the JumpStart bus! | Solve puzzles with Kisha in the corn maze on the farm. | Sort mail in the post office by matching colors and shapes. | Key Features of JumpStart World - Children pick a character and explore a world full of exciting places.
- Unique 3D design and immersive play make kids feel like they're inside a world of adventure and learning.
- Challenging missions teach math, reading, spelling, vocabulary, science, art and more.
- Kids can import photos to decorate their world. They can create billboards, cards and special pictures.
- New lands and new challenges open up according to your child's progress.
- Includes Sing-Along music videos in the Art and Music studio that teach phonics the karaoke way.
- Kids earn Super Gems at the Math and Reading Arcades. They can then trade in their gems for special rewards.
- Kids earn Keys on their way to becoming the Ultimate JumpScout Leader.
- The World changes with the seasons and holidays using a real-time calendar.
- Parents receive personalized progress reports and activity tips.
* A mission is the JumpStart way of inviting children to solve problems, help others and learn critical thinking skills through achievable goals. At the end of each successfully completed mission your child is rewarded! Take Learning On the Go! JumpStart Frankie's Field Trip interactive DVD (iDVD) Bring learning into the family space--anywhere the family might go! This interactive DVD can be played on any standard DVD player with a remote control, which means you can take the learning anywhere there is a DVD player. JumpStart Frankie's Field Trip Interactive DVD makes early learning fun! Hop on the school bus for field trip fun with Frankie and his friends. Through interactive sing-along songs, mini-games and activities, children from preschool to first grade will learn basic problem solving, letter sounds, telling time, directions and more! Features - Kids use the DVD remote control to play the game on TV
- Travel to 4 different locations on the JumpStart bus!
- Frankie directly engages your child, posing questions and giving encouragement
- Builds problem-solving skills through puzzles and games
- Interactive sing-along songs engage kids and build surprise
Activities - Help Frankie find all four stops by following his directions!
- At each location, follow the clues to guess where the bus has stopped
- Sing along with 3 interactive songs to learn about letter sounds, telling time and rhyming
- Solve puzzles with Kisha in the corn maze on the farm
- Climb to the top of the fire station with Hopsalot
- Sort mail in the post office by matching colors and shapes
- Make a scrapbook to remember your trip!
- Guess who Frankie is talking about as you learn about your classmates on the bus
JumpStart Sing & Learn Audio CD Your busy family will love this musical "on the go" component. Play it in the house, in the car or anywhere you can take a CD player. Your child will be grooving to cool tunes while learning fundamental Kindergarten skills. JumpStart Advancement Workbook The Advancement Workbook will allow your child to continue the learning wherever you go, and provide offline practice for the key skills presented in each part of the JumpStart Advanced Premium Edition learning system. Just don't forget to bring a pencil!  See what your child can learn in JumpStart World | | At the heart of the JumpStart World is the Learning Curriculum containing hundreds of lessons around key skills to help your child advance progressively. |  Take a tour of the specially designed 3D world | | New studies show that children who learn in rich media environments retain knowledge longer. JumpStart World surrounds your child in a 3D world with learning and fun, as it rewards and recognizes each achievement along the way. | Ages Skills Taught - Reading
- Phonics
- Sentences
- Listening
- Consonants
- Vowels
- Vocabulary
- Sequencing
- Comprehension
- Math
- Addition
- Classification
- Fractions
- Time/Date
- Counting
- Picture Graphs
- Money
- Measurements
- Critical Thinking
- Word Problems
- Spatial Awareness
- Music
- Music Appreciation
- Art
- Creativity
- Pictures
- Patterns
- Cards
- Science
- Plants & Nature
- And More!
- Friendship
- Dedication
- Goal Setting
- Achievement
- Self-esteem
- Hand-eye coordination
- Pet Nurturing
Benefits - Empowers Children to Succeed
- Builds Confidence
- Rewards Achievements
- Enhances Social Skills
- Stimulates Creativity
- Engages Parents
Product Description Open the door to a whole new world of learning at home and on the go!JumpStart Advanced 1st Grade World Premium Edition is designed to make it easier for you to take learning beyond the computer and keep your child involved in fun educational activities at home and on the go.The four included items: JumpStart 1st Grade World Software CD-ROM JumpStart Sing & Learn Audio CD JumpStart Frankie s Field Trip interactive DVD and JumpStart Advancement Workbook provide a well-rounded highly engaging educational experience for your Kindergartener.It s the smart fun way to help your child achieve 1st Grade success!The Key to Learning At HomeJumpStart 1st Grade World CD-ROMYour child will have access to the first 2 of a series of 12 Adventure Packs or missions that actually progress in response to your child's own learning pace. It's super-personalized wildly imaginative and really fun but don't let that fool you--it also teaches critical skills correlated to state standards so kids get a real jumpstart in life.Engaging Learning GamesFun learning games will engage and delight your child as they introduce and teach skills based on state and national curriculum standards. Your child is encouraged to listen learn and experience reading math and other fundamentals.Exciting Game PlayYour child is invited to go on exciting adventures in Camp JumpStart. As your child learns important concepts like discovering new things and dedication he or she will be on the way to becoming the Ultimate JumpStart Leader!Easy to Use Parent ToolsAs part of your JumpStart World experience we've designed a Parents Corner where you can get additional tips and ideas to help your child enjoy learning even more. A Parent s Guide included in the box will help get you started.Reward Your ChildStudies show that children learn better when parents are involved.Create Customized Rewards that your child can redeem: A Trip to the Park Going Out for Ice Cream Going Ice Skating and many more.Insid
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| Customer Reviews:
Showing reviews 1-5 of 7
The worst technical support, not compatible with Vista as promised November 17, 2009 Reader and Mom (Los Altos, CA) 1 out of 1 found this review helpful
I bought and installed the Software but could never make it work. The technical support never returned my emails and phone calls (their message box is constantly full, so no one answers and I could leave a message only once). I was lucky the store where I bought it took it back after they heard my story how I contacted several services including Microsoft Support to get help but nothing worked. I am glad I got rid of it. If you decide to buy, make sure you can return it.
Great fun, good product, heavy on video game skills, really pricey "membership" REALLY PUSHED August 7, 2009 A. J. Miller (Chicago, IL) Great fun, with a BIG BUT. Our homeschooled 4 yr old loves it, and has in about 3 weeks plowed thru BOTH of the EXCITING INCLUDED levels, with a little help from Dad. As a previous reviewer mentioned, this game is VERY heavy on the hand-eye coordination, getting arrow keys right in order (like the dancing games at arcades) to help your "pet" do tricks, etc. The lessons were fun, but not too challenging, honestly much easier than the 2002 vintage Jumpstart Advanced Kindergarten or the Broderbund Reader Rabbit KindergartenReader Rabbit Kindergarten (Jewel Case) and MathReader Rabbit Personalized Math 4-6 Deluxe. The graphics are BEAUTIFUL, and my little one LOVES exploring the world.
However, what you can't tell from the packaging or the Amazon information is that this $20-25 game is little but a preview to entice you to buy the $70/yr "membership" to unlock the remaining 10 levels.
I am profoundly disappointed at the 12 e-mails I have gotten, plus the fact that when they go to their "cabin" the "TV" they watch is more commercials for the "membership", the games and activities mention to ask your parents to upgrade, etc.
This is a SCAM, and I would return it if I could, even with how much my little one enjoys it. Steer clear until they stop ripping off and using your kids as advertisers.
NOVEMBER UPDATE: Forgot to update this - what they don't mention also, is that if you stop your membership, the worlds disable anything past what your child could do before you paid the extra. So $28 for the game (and 2 levels) and $32 later (bad dad, forgot to turn off the pricey subscription), we've paid $60 for a game, and our just turned 5 yr old has finished 9/12 levels, we stop paying the subscription fee and poof, we're back to 2/12 levels. I would seriously look at other companies that don't "penalize" you for being unwilling to spend $100 on a $28 game.
Forced registration and internet account. July 22, 2009 MW Frazier 1 out of 1 found this review helpful
The kids like this product, but we had to connect to the internet to install the program. Lots of kids, including mine, start computing on unconnected computers to limit their exposure to the internet and viruses. The maker should have given us the choice of registering the product, but appears to be using the registration process to gather info and force additional buying opportunities on us. I will look for less connected products for my future learning software.
Waste of money January 27, 2009 Melanie Wynne (Ripon, Ca.) 1 out of 2 found this review helpful
I paid $25.00 for the Jumpstart 1rst grade game. My daughter loved playing the game. The graphics are great. The problem is that the game had a problem advancing to the next level or what ever was supposed to be done next. I had to keep calling the Jumpstart technical department and be guided and told to press both left and right buttons on the mouse, the control button and the squiggly button next to get a drop down box and type in some letters in order to get the game going again. I asked the tech dept if this problem was happening to others and he said yes. That the program was not working with windows xp very well. Well, now it's been over around two months since I bought the game. Five calls later. My daughter finished 2 badges. There are 10 more badges that she needs to earn. The game is now telling us that we need to become a jumpstart member to continue the game. I called the company they said I have to pay $7.99 a month in order to continue the game. I paid $25.00 for this game and my daughter cannot finish it until I become a member and pay for membership. This is very shady to me. I cannot return the game because stores will not return computer software.
Strong on eye-hand coordination skills, low on academics August 9, 2008 Robin L. Harwood 9 out of 9 found this review helpful
I got this for my daughter to enhance her reading and math skills over the summer before starting first grade. The actual math and reading content is on the thin side compared to the scope of the entire game, which requires your child to wander through a fantasy town completing various tasks, like netting red orbs, racing rabbits, and picking whistles off the ground. The majority of these tasks require a lot of eye-hand coordination skills--that is, your child needs to be able to successfully use the arrow keys to navigate quickly between, say, the race track and the water fountain in order to complete the tasks required to advance in the game. Even a lot of the explicitly academic tasks (found at the 'math and reading arcade') require quick and skillful navigation with the arrow keys. For example, one math arcade game requires the user to navigate a boat around a lake looking for objects with a certain number on them--e.g., the number '4'. The actual math skill level of being able to match one number with another is relatively low; however, the eye-hand coordination skills required are considerable. My daughter, who is strong on math and reading for her age but not on eye-hand coordination, has ended up frustrated to tears by this software, and I have actually ended up navigating parts of it for her (e.g., racing the rabbit or netting butterflies) just so she can advance in the game--and to be honest, I found it challenging on the eye-hand coordination myself. Unfortunately, these kinds of tasks are not optional, but are required in order to advance to a more difficult level; in other words, if your child completes a level in the math and reading arcade, in order to advance to the next level of math and reading difficulty, they must complete a variety of assignments 'around town,' such as racing 'town inhabitants,' swooping objects out of the air with a net, or teaching their pet the 'double jump' trick. All of these other tasks are based on the ability to navigate quickly and accurately with the arrow keys. At least half the game time is spent with these types of tasks.
If your child already spends a lot of time playing video games and has mastered the use of arrow keys to navigate in a virtual space, then this will probably be fun software. If eye-hand coordination arcade and video games are not your child's strong suit, then the academic gain of this software may not be worth the frustration of simply navigating through the game. That said, I can see this game being enoyable in a group setting, such as an aftercare program, assuming that at least one of the children playing has the eye-hand skills to navigate through the game while the other kids gather around and offer suggestions.
Showing reviews 1-5 of 7
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