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Dragon Age: Origins

Dragon Age: Origins

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From: Electronic Arts

List Price: $59.99
Buy New: $44.00
as of 11/24/2009 08:08 CST details
You Save: $15.99 (27%)



New (18) Used (6) from $42.71

Seller: Amazon.com
Rating: 4.0 out of 5 stars 71 reviews
Sales Rank: 37

Platform: Xbox 360
Genre: role_playing_games
ESRB: Mature
Media: Video Game
Edition: Standard
Autographed: No
Memorabilia: No
Number Of Items: 1
Age: 17 - 20 years
Operating System: Xbox 360
Shipping Weight (lbs): 0.3
Dimensions (in): 7.6 x 5.4 x 0.6

MPN: 15980
Model: 15980
UPC: 014633159806
EAN: 0014633159806
ASIN: B001IK1BJ0

Publication Date: November 2009
Availability: Usually ships in 24 hours

Features:
  • Scalable combat options that let you decide the level of control you have over your party, including NPCs. Issue orders, set your own tactical AI, or take control of any party member to lead the charge.
  • 6 possible playable preludes known as ‘Origin Stories’ which along with your play, define how your hero character will see the world, how it sees you and sets the tone for the entire story.
  • Travel across the vast and varied lands of Ferelden; from the conspiratorial halls of the last great dwarven city, Orzammar, to the untamed snarls of the Korcari Wilds.
  • Dragon Age: Origins will give you deep character customization options including: class, race, appearance, abilities, and equipment.
  • At the heart of the storm sweeping across Ferelden. Decide the fate of nations, people and, ultimately, yourself. Just remember: for every choice, there is a consequence.

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Editorial Reviews:

Product Description
Dragon Age: Origins X360

Amazon.com Product Description
From BioWare, the makers of Mass Effect, Star Wars: Knights of the Old Republic, and Baldur's Gate comes Dragon Age: Origins. An epic tale of violence, lust, and betrayal, Dragon Age: Origins is a single player role-playing game (RPG) set in a fantasy game environment, and featuring three playable character classes, accessible in the form of three races. In addition, the game features extreme character customization, a new game engine, party-based gameplay utilizing non-player characters and a built-in personal history system for each hero character rooted in a variety of possible origin stories.

'Dragon Age: Origins' game logo
Six possible hero Origin stories available in 'Dragon Age: Origins'
6 possible hero Origin Stories.
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Fighting a dragon using magic in 'Dragon Age: Origins'
3 classes and 3 races to play as.
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Dwarf city in 'Dragon Age: Origins'
Stunning 3D environments.
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Combining spells to create a unique effect in 'Dragon Age: Origins'
Spell combining abilities.
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Story
In Dragon Age: Origins the survival of humanity rests in the hands of those chosen by fate. You are a Grey Warden, one of the last of an ancient order of guardians who have defended the lands on the continent of Thedas throughout the centuries. Betrayed by a trusted general in a critical battle, you must hunt down the traitor and bring him to justice. As you fight your way towards the final confrontation with an evil nemesis, you will face monstrous foes and engage in epic quests to unite the disparate peoples of a world at war. A romance with a seductive shapeshifter may hold the key to victory, or she may be a dangerous diversion from the heart of your mission. To be a leader, you must make ruthless decisions and be willing to sacrifice your friends and loved ones for the greater good.

Gameplay
Dragon Age: Origins is a 3D oriented RPG based in a dark, heroic, fantasy realm where moral choices have a lasting impression on the people you meet, the members of your own party and the world around you. The inclusion of subtitle "Origins" in the game's title refers to the six unique origin stories available to new heroes as a new game begins. Each of these has an impact on the player's motivations and his or her experience, and renders a unique prelude, path, and possible ending(s) to the game. There are many different endings to the game based on the origin story of the character and the choices you make as you play through the game. The game features three character classes--warrior, mage, and rogue--and three races of being--Human, Elf or Dwarf--that can assume these classes. Although most game elements, such as weapons, magic, etc., are available to any character, each class and race has different strengths, abilities and affinities which lend themselves to better utilizing different elements.

Dragon Age: Origins is a single player game based on party-based gameplay and combat where the player can join, control and quest with up to three non-player characters (NPCs). Players can also quest alone if they so choose, but with the chance of survival are slim. Convincing NPCs to join you, and treating them well may be necessary depending on the varying sentiments between the player and the NPC, or between the NPC's in the party based on the chosen history written into the origin story accepted at the beginning of the game. This uncertainty allows for a variety of possible dynamics within the party ranging from open hostility, all the way to romance. The game progresses in real-time via a pause-and-play tactical combat system that allows the player to check inventory levels, equip a character, etc. in a slight vacuum. Additional features found in the game include: a combination of a standard loot system and a currency system based on gold silver and copper; advanced character customization functionality; the use of poison, traps and herbalism; dual-wielding skills; and "spell combos," which allow players to chain together different spells to create a unique effects.

Key Game Features

  • BioWare’s deepest universe to date with over 80 hours of gameplay and more than double the size and scope of Mass Effect.
    • Travel throughout dozens of environments and fully immerse yourself in a shattered world that is on the brink of utter annihilation.
    • An epic story that is completely shaped and reactive to your play style.
  • Complex moral dilemmas offering no easy choices.
    • Tailor your Dragon Age: Origins experience from the very beginning by choose from six different origin stories.
    • Decide how to handle complex issues like murder, genocide, betrayal, and the possession/sacrificing of children without the security of a good/bad slider to tell you what to do.
  • Full character customization allowing the player to sculpt a hero in your own image or fantasy.
    • Elaborate character creator allows you to create your own hero unique from anyone else.
    • Shape your character’s personality and morality based on the choices you make throughout the game.
  • Engage in bone-crushing, visceral combat engaging in battle against massive and terrifying creatures.
    • Unleash legendary powers and choose from over 100 different magical spells and skills.
    • Experience the adrenaline rush of brutal combat, beheading your foes or casting spells that make enemies explode from within.



Customer Reviews:
Showing reviews 1-5 of 71
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4 out of 5 stars Very Good on Xbox 360, Great on PC   November 23, 2009
Edgardo Ruiz (Caguas, Puerto Rico)
Dragon Age: Origins is a very fun and immersive game. It is not perfect but it is as close to it as you can get in today's dilluted game market for the masses. I completed the game on Xbox 360 (a total playthrough of 69 hours without doing all the side quests but most of them# and then went back from 3/4's of the game through on a saved game to see a different ending. That should tell you the amount of content and entertainment for your buck that you get. And that doesn't even count different origin starting points. The games' strenghs are it's engaging main stories (in plural b/c the main story is very simple but gathering your armies are actually separate stories), openness to decisions and varying consequences, engagement with companions (they vary but most are well done and belieavable within the world) and overall mood. The weaknesses of the game are the graphics (they are not up to current standards), some lagging in cut scene transition on Xbox 360, and awkward controls during combat. I recently also bought the PC version b/c I heard that these weaknesses were diminished and I am in my first playthrough with the PC version (different origin of course and making different decisions, so still very fresh). I must say that the PC version (if you have the PC to manage it) eliminates the weaknesses mentioned: in PC version you get an overhead camera that can make battle planning and controls much easier and intuitive; graphics are much better and my computer has had absolutely no lagging [AMD Athlon X2 7580 @ 3.3Ghz, 4GB DDR2 ram, Saphire Radeon HD 4870 with 1GB RAM]. So my final veredict is that this game is VERY GOOD on the Xbox 360 and EXCELLENT on the PC. I recommend getting the PC version if you have a good PC and it suits your playing style. However, if you are strictly a console gamer by choice or circumstance (old PC etc.) the Xbox version I think is still a must have. The depth, entertainment and fun to be had with the game is well worth the money and time you will invest in it (and I assure you, you will invest tons of time b/c it is very addictive). This is a unique experience for the Xbox 360 offerings if you are an RPG fan, and a fresh and recent addition to a PC catalogue that follows the tradition of Baldur's Gate I and II (Better than Dragon's Age in terms of story, depth and play) and Neverwinter Nights I and II (which I consider not as good as Dragon Age in some respect and better in others).


5 out of 5 stars Know what you are getting...   November 23, 2009
D. Ferrari
We've all heard the saying "This isn't your father's __________." Well, this actually IS your father's RPG. Dragon Age: Origins is a classic RPG. It is heavily story driven, you can interact with almost every NPC you come in contact with. The combat is turn-based so this isn't a button masher. You set your strategies and the party will follow that unless you interrupt it with a special ability/spell or something which is simple to do with a pull of the trigger and a press of a button. I will say to ignore the trailers and commercials with regards to the graphics of this game as they are average at best. The game is completely emersive and you will find you've played for 3+ hours without even realizing it. If you're looking for action this might not be the game for you. This isn't Fable or Fallout 3 where you are going to encounter danger around every corner. Think Knights of the Old Republic, or Final Fantasy VII. The game is hugely replayable with 6 unique origin stories, and different endings based on your decisions during the game. One more piece of advice that fits for all classic RPGs - SAVE OFTEN.

Pros
+ emersive story
+ outstanding party members
+ morally ambiguous conversation options
+ replayability
+ combat

Cons
- graphics are dated
- minor glitches

So overall I'd give 4.5 stars and say if you like classic RPGs I highly recommend this. If you are not sure rent it first.



4 out of 5 stars BioWare Takes Us On Another Journey   November 23, 2009
Justin "Violent" Lee (Los Angeles)
I loved Knights of the Old Republic and Mass Effect -- enough that I'll buy any BioWare game. Dragon Age isn't up to the level of those two, but it'll definitely give you your money's worth. The six character-specific openings and multiple quest resolutions actually bring about replay, and side quests are everywhere. I'm about 25 hours in, and feel I've only scratched the surface of the main quest.

A few things to note: Dragon Age has some serious difficulty spikes. I found myself going fine, then died six times in a row on the same battle. This is also part of another issue: Needing to do tons of backtracking. This is the only RPG I know of where health potions aren't readily available. Stores literally sell out of them, making you track down ingredients to make your own. The inventory system is less than ideal, and the graphics are very underwhelming when compared to other 360 games like Fallout 3 or Oblivion.

It's also worth saying that you need to seriously micromanage everyone. Dragon Age's controls make it easy, but it takes time to get used to pausing action every battle to tell each of your four characters who to attack and what skills to use. You have a large variety of AI routines at your disposal, for better or worse. The sooner you'll come to terms with this, the more you'll enjoy Dragon Age.

Despite those faults, I find myself soldiering on, glued to Dragon Age enough to not unwrap my copies of COD:MW2 or Assassin's Creed 2. The writing is good, the gameplay -- once you get accustomed -- is really addicting, and it's a long quest that rarely gets boring. If RPGs are your thing, I suggest you check it out. Buy it new, too, as there is plenty of exclusive, single use goodies in even the standard version of the game. Can't wait for Mass Effect 2!



5 out of 5 stars The true heir to Baldur's Gate   November 23, 2009
Allison M. Perkel (Boston)
Bioware's Latest, Dragon Age, is a fine addition to their cannon; easily up there with almost everything they've done on the 360. With over 50 hours of gameplay you may still be left wanting more.

Story:
When it comes to Bioware, you are buying story. In Dragon Age, They pull out all the stops. Mixing Tolkien with Authurian Legend; a dash of vikings and a little ancient Rome all thrown into one. This is a very Western RPG. For the most part, Bioware pulls it off. The main quest is well done; especially given that its the plot to almost every pulp fantasy novel out there. In other words, you defeat the once righteous traitor, unite the kingdom and attack the doom that threatens all. There are times when I felt I was playing another game but those times were few and far between.

Companions:
The reason this game excels would be your companions. They are all fully developed and each (save maybe Sten) is fun to take out and play with. Dialog, as always, is rich and rewarding. I especially love Shale, the HK-47 of the game.

Then there are the personal quests. Again, Bioware outdid themselves; especially on Ogharen's quest. It may be my favorite personal quest in any Bioware game.

Gameplay:
Here is where the game has its ups and downs. The basic gameplay is fun; the system is similar to Mass Effect but not as well presented. In my mind, this is still a plus. however then we have the bumps in the road. Combat can go from a ridiculously easy boss fight to an impossible "normal" fight in the blink of an eye. However the unforgivable problem is when you have "Codex updated" or "Quest updated" or "received item". Bioware, please tell me what I just got, or what was updated! Please!

Graphics:
Yes, this game would look great on an xbox, sadly this is a 360. In any case, yes the graphics aren't great. They are good enough though. I do feel that Bioware should have made this a 2 disc game and maybe that would help?

Overall:
This may be the best Bioware game since the first "Knights of the Old Republic". It has a ton of real gameplay. The main quest line is, maybe, 80% of the game and its really well done. The other 20% is equally strong. This is unlike Bioware's last game, Mass Effect where 30% of the game (main quest) was awesome whereas the other 70% was redundant. Dragon Age is a great RPG; one that will keep you sleepless for many nights to come. It's the logical successor to Baldur's Gate and that is high praise (now if only we'd see a Planescape Torment 2!)



5 out of 5 stars Addicted to this game, seriously can't stop playing!   November 22, 2009
D. Sipler (PA USA)
Really, this game kicks ass so much, hell, I'd be playing it right now but I've been wanting to write a review on it for others. Anyone who gives it or has given it 1 star, is most likely nitpicking, or maybe their copy has some glitches in it, I dunno. I haven't seen or noticed any of the things they're talking about. This game is like Baldur's Gate meets Mass Effect with a touch of Morrowind/Oblivion, really, if you've liked any of those games then for the most part there's no reason why you shouldn't like this. Anytime I play, I end up playing for 5-7 hours, literally, hell, would of kept playing if I didn't really need to get to bed because I had things to do later in the day. I was only going to play it for 2-3 hours, then give the 360 a rest and then play some GTA Episodes of Liberty City (Lost & Dammed, plus Ballad of Gay Tony), for a while, but ended up playing this for 5 hours, then stopped to make something to eat & other stuff, then played again for 2 hours.

I dunno who said the graphics are horrible, but they must be half-blind or maybe colorblind, because the graphics of the background and the people are amazing. If you activate Rock Armor (I'm a mage) you actually see little rocks fall off your body constantly, it's a nice touch. The voice acting in my opinion is top-notch, and the lip-syncing (lips moving correctly when talking) is pretty darn good if you ask me. Every so often when you're walking around like say in a town, 2 of your teammates might start talking to each other in a conversation, which is a nice touch, not only that, but if you look closely at them you will see their lips move. Some games wouldn't have that, but this is Bioware, Bioware kicks ass. I could go on and on about the little nice touches here and there, but you should just go buy it and find out yourself.

Your actions really do have ramifications, I won't say too much, but if you choose to learn and go the way of "such-and such" at one point, you will actually have to fight 1 or more of your companions, and lose them forever. There's a few points in the game like this called "Crisis moment".

I don't have Xbox Live and really had no intention on getting it, ever really, but I might have to, so I can get the DLC for this game. There's 2 already out and 2 more on the way I just read, and I'm willing to bet that won't be the end. I know nothing about Xbox Live and found out I need a router (around $60 or so I heard) and the Wireless adapter which is about $100, but was told I could get it for less. So yeah, the game must be good if I'm planning on getting on Live soon to get the DLC.

Now, for the gripes:

1) Sometimes there are "Random encounters" on the world map when you travel from 1 place to another, which is kinda nice, but can be equally a pain, because sometimes you may have to fight a bunch of dudes including a nasty mage, and if you don't have the best setup in your party currently (like a good tank warrior, a mage to do damage, and 1 healer) then you're pretty screwed and will probably die. Also, say you saved at the beginning of where you appear on that explorable map of the Random Encounter, and you did die and reloaded back to that point, you're stuck, you cannot leave until you get past whatever the encounter is. The only way to exit is on the other side, and that is a bit annoying.

Because say you don't have a healer in your group currently, well, a main good healer, you can either keep trying to get past the battle w/o one, or you need to reload a save before that random encounter and rearrange your party members. So, get in the habit of saving very often if you don't, seriously. I had to reload a save about 10 minutes prior because of that type of situation, and I still had the same random encounter. Some are more common then others, some are rare I read. Point being, either have the best setup all the time or save before you plan on going from 1 point to another on the world map.

2) Would be nice to have 5 party members instead of 4. Basically, a good setup is a warrior/tank, a damaging mage, a healer mage, and a rouge for backstabbing and unlocking chests. Sometimes I wanna have more magic damaging though, or sometimes I want the Dog, because if you have him search an area, he may find items for you (like gifts that can be given to other members to increase their likeness towards you, or other stuff).

3) The Combat is good, but for some reason there's no targeting, at least that I know of, maybe I need to fiddle with the tactics section more, not sure. Basically, what I've been doing, and what I think you have to do, is face towards the enemy you want to attack, or cast a spell on. Seems like whenever I'm in battle, all the enemies have a red circle under them, as though they are all targeted, not sure why that is, I guess so you know who are enemies, but it makes it seem like they're all targeted. You might be able to use the D-pad to change the target, not really sure. It's not bad but could use some refining imo.

3) If 1 or more party members die, and you want to bring them back to life, the spell doesn't "target" 1 of them, it's an AOE (Area of effect) type of spell, that you can move around on the battlefield. This is all fine and dandy, but, you need to know where your downed comrades are to target them with the AOE. Unless you know where they are, it won't work. I would of preferred the traditional type of spell that you target with, then later on get a higher spell that revives all downed companions.

4) (Minor gripe) For mapping spell, skills, or other stuff like bombs as a shortcut to the X, Y, and B buttons, there's 3 onscreen and then if you press and hold the right trigger you make a 2nd set pop up, for a total of 6. Not enough, lol, maybe for some character classes, but for a mage, 2 sets of 4 would of been better, but what button would be used though? That's the thing..

Well, that's all I guess, I could say a lot more but this is pretty long as it is, and by now I think you should have a decent idea what to expect.


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