Advance Wars: Days of Ruin | 
| From: Nintendo
List Price: $29.99 Buy New: $8.59 as of 11/23/2009 04:31 CST details You Save: $21.40 (71%)
New (57) Used (28) Collectible (1) from $7.89
Seller: eknight-media Rating: 53 reviews Sales Rank: 1178
Platform: Nintendo DS Genre: Military and Historical Strategy Games ESRB: Everyone 10+ Media: Video Game Batteries Included: No Operating System: Nintendo DS Shipping Weight (lbs): 0 Dimensions (in): 0.1 x 0 x 0
MPN: DSNTRPYW2E UPC: 045496824310 EAN: 0045496824310 ASIN: B000XJNTMY
Release Date: January 22, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| • | New characters and settings | | • | Online battles via Nintendo Wi-Fi Connection | | • | Map trading |
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| Editorial Reviews:
Product Description Almost 90% of mankind has been killed off following a devastating meteor strike that has caused a massive dust cloud to blot out the sun. Scattered survivors pick through the wreckage, and the remnants of several military superpowers patrol the ravaged landscape, some factions protecting the innocent while the others prey upon them. The two rival world superpowers, Rubinelle and Lazuria, continue to fight among the ruins of their countries, the few surviving military leaders of each side carrying on the conflict begun before the catastrophe. In their wake, various warlords rise to power, seizing scarce food rations from the defenseless survivors and attempting to assert their dominance in the absence of law and order. Follow the Rubinelle COs Will, Brenner, and Lin as they embark on a mission to rescue as many of the survivors as possible, with the help of the mysterious Isabella, an amnesiac girl who seems to know vital military secrets, and various other sympathetic factions. ESRB Rated E10 For Ages 10 and Up
From the Manufacturer Advance Wars has been reborn. Set amid a world in chaos and boasting new characters and settings, the latest game in the series features a gritty look, an engaging storyline and online battles and map trading. It's the most stunning Advance Wars ever.- New COs and units, realistic graphics and a new environment bring the world of Advance Wars to life like never before. After a cataclysmic meteor strike exterminates 90 percent of the population, the survivors must battle barbarians, disease and megalomaniacal strongmen who seek only to secure their own power.
- Strategy fans will rejoice over the long-awaited inclusion of online play, which promises to add almost unlimited depth and replay ability. Hop on Nintendo Wi-Fi Connection and battle against a friend halfway across the world, or use the powerful map editor to create, trade and battle on custom maps.
Game storyline: Advance Wars: Days of Ruin features a new group of COs and supporting characters, as well as a new setting. After a terrible asteroid strike that leaves few survivors, the world is in chaos. Toxic dust clouds are choking out the food supply. New diseases strike without warning. Terror runs rampant as people do whatever is necessary for their own survival. Against this background, one small band fights to restore human dignity in a world gone mad, but the mission seems impossible. Their own country is being led by a dictator. Their former enemy thinks only of revenge. And behind the scenes, a scientist with unbelievable power dreams of eliminating the human race once and for all.Game-play Modes:- Single-player: Players battle their way through a lengthy campaign and the twists and turns of the main story.
- Free Battle: Players challenge themselves or up to three friends on more than 170 two-, three- and four-player maps. When playing with friends, players use one Nintendo DS and pass it among players.
- Battle: Fight up to three other players on more than 170 maps via local wireless communication or Nintendo Wi-Fi Connection. Each player must have his or her own game card.
- Design Room: Players use the touch screen to design their own maps, controlling every aspect from troop placement to terrain features.
- Trade Maps: Link to a friend via local wireless communication or Nintendo Wi-Fi Connection and swap topographical masterpieces.
Special powers/weapons/moves/features: Multiplayer has always been the backbone of the Advance Wars game play, and the addition of playing via Nintendo Wi-Fi Connection makes it even better. Here's a brief overview of the online experience:- Exchange Friend Codes with a close circle of military geniuses, then declare war against one of them over Nintendo Wi-Fi Connection. While battling, players can communicate with each other using full voice chat.
- Players pit their skills against the world as they take on random players. They can choose to fight against people of their own skill level or engage whoever dares to take them on.
- Advance Wars: Days of Ruin contains one of the most robust map-creation systems ever seen. Use the stylus to paint and create the perfect map, then send it to a friend for a test run. It's easy, fun and very, very addictive.
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| Customer Reviews:
Showing reviews 1-5 of 53
great game October 18, 2009 Michael J. Hudson this was my favorie game so far for the ds. Only had to use the internet to help get by two levels but very enjoyable game.
Better than the last game in the series--and that's saying something October 10, 2009 Zachary Conlyn (MD United States) I recently finished the campaign mode for Advance Wars: Days of Ruin (about 25 missions long) and decided to pop in its predecessor, Advance Wars: Dual Strike, just to see how they compared.
I was blown away by how much better the presentation had progressed between games--menus, graphics and music in Days of Ruin are far superior to the already great Dual Strike. And more importantly, the game play was further refined.
The only drawback to Days of Ruin is the terrible story and dialog, but that's something that Dual Strike also had in spades.
If you enjoy tactical RPGs *at all*, or would like to find out if you do or not, go ahead and pick up Advance Wars: Days of Ruin!
Great turn based strategy game September 1, 2009 smullins (chicago, il) I really enjoy military turn based strategy games, and I've particularly enjoyed Advance Wars: Days of Ruin. I have no played any previous title in the series so I cannot comment on how this game compares to the other games in the series.
Days of Ruin is easy to learn, has a great story, plenty of missions, and the right amount of challenge and fun. The game took me over a month to beat and I only played a handful of the training missions. So there's plenty to do for single-player.
Most of the earlier missions I did correctly on the first try, most of the later ones took me a second try to beat. I love the ranking system, for each mission completed you get a C, B, A, or S rank and are free to replay earlier missions at any time to improve your score.
The last mission took me about a week to beat, I must have tried it about a dozen times before I figured out the right way to do it. That was probably the only frustrating mission in the whole game, but it was so rewarding when I finally beat it.
Definitely recommend this game.
The War at the End of All Wars August 20, 2009 Pyanfar Chanur (USA) The "Advance Wars" games are clever, turn-based strategy titles that take things one map at a time. You play a series of battles as part of a greater picture, and you command one or more teams. Each of your units can perform one action per turn, and when you are finished with all your decisions, the computer (or another player) gets their turn to move. Single player campaigns push through an ongoing storyline complete with its own characters, and often you make the choices about who should command your units: is this battle map mostly water? Better get a good naval commander. No docks to build water units? Grab a commander who's good with planes and use the airport. Each commanding officer ("CO") has special skills they can "charge up" and let loose, and it is balancing your resources with the units you build and the way you fight that all combine to determine your success. Believe it or not, the above details only scratch the surface of the Advance Wars series.
I've played the entire Advance Wars series, and up to this point it's been kind of cheery: cartoony animations, cute characters, and often missions play out like a Chess match: "Oops! You got me that time! Drat!" This time around, the gloves are off. Days Of Ruin begins with the premise that in the middle of a global war, the entire planet was smashed by meteors. Civilization fell apart, and now everyone's scrambling to survive. Everything--from the artwork to the story flow--has been reworked. Days of Ruin plays along a darker theme, but is still faithful to the core gameplay that has made this series work so well.
Just as with other titles, as the series grows, so does the complexity. While earlier games would walk you through tutorial levels via the single player campaign, Days of Ruin leaves that out of the single-player campaign (you can still access plenty of in-game training though), and gets straight to the story. It still offers network play, unlockable content, and custom maps, but it also adds in some interesting touches throughout. For example, there are small "Practice Maps" that you will find along the way: they're simple, quick-and-dirty skirmishes that you can play any time you like without breaking the story thread. Concepts like "Fog of War" are now counter-balanced: you can build a "Flare" unit that will "light up" a certain radius of squares before your units move in. Transport vehicles can now double as mobile construction vehicles, unpacking over two turns into a "Temporary Airport". It's intriguing, but it might also be difficult for a player new to the series to get into without some practice.
If you like strategy games, particularly when they play out like a complex chess match, Advance Wars is an excellent choice. Initiates may have a learning curve adapting to the system, but the effort pays off handsomely: as you learn the ropes, you really start to see how carefully balanced this method of gameplay can be. Creativity is rewarded, and the planning you find yourself putting into your moves is really engaging. Highly recommended, although new players may want to try their hand at one of the earlier titles first.
This game makes me forgot the other consoles June 27, 2009 A. Yanovskiy (Philadelphia, PA) Let me be clear: I am a core gamer -- all of the current (and old) consoles are in my home, but I still play Advance Wars: Days of Ruin. This game is absolutely fun, and challenging! I've had it since it launched, and still playing it to this day. With prologue to the review done, I will move on to what I liked and didn't like.
POSITIVES:
-Will challenge you! The brain is a muscle, and this game definitely works mines out. I am a person who loves to solve at a core; this game will definitely appeal to the ones who seek to think.
-Units have been rebalanced -- prices, new units, some units cut, and strengths/weaknesses. I would say that the biggest change is the naval combat; battleships can now move and shoot in the same turn, and Carriers can now produce Sea Plans (attack both land, and air) - though they have lost their anti-air missile capabilities.
-Great story, and surprisingly engaging.
-Huge Selection of maps to play on -- campaign, trial (think of them as your pseudo hard campaign), free battle (at least 200 maps there), and you can create and download maps.
-Very addicting with it's intuitive design.
-Units can now level up three times (they gain a little attack and defense with each level); this doesn't break the game - but it does make you think a lot more about making sure to strategically keep as many units alive through combat as possible. The level of the unit could be the difference between the a win or a loss.
NEGATIVES:
-They took out the War Room
-They took out Haichi's store -- I always enjoyed buying things; so I do miss that aspect
-Less CO's to choose from
-They don't rank you in Free Battle (this is small).
In the end, the positives highly outweigh the negatives, and I'm truly happy with this game. A must buy for any strategy fans. This game is truly a refined experience.
Showing reviews 1-5 of 53
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