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Sams Teach Yourself iPhone Application Development in 24 Hours |  | Authors: John Ray, Sean Johnson Publisher: Sams
List Price: $34.99 Buy New: $20.55 as of 3/22/2010 07:55 CDT details You Save: $14.44 (41%)
New (31) Used (11) from $20.55
Seller: fantastic_shopping Rating: 6 reviews Sales Rank: 9618
Media: Paperback Edition: 1 Pap/Dig Pages: 696 Number Of Items: 1 Shipping Weight (lbs): 2.6 Dimensions (in): 9 x 6.9 x 1.7
ISBN: 0672330849 Dewey Decimal Number: 005.1 EAN: 9780672330841 ASIN: 0672330849
Publication Date: October 25, 2009 Availability: Usually ships in 1-2 business days
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| Features:
| • | ISBN13: 9780672330841 | | • | Condition: NEW | | • | Notes: Brand New from Publisher. No Remainder Mark. |
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| Editorial Reviews:
Product Description &>A clear, easy-to-understand tutorial for developers who want to write software for today's hottest market: iPhone, iTouch, and App Store! The start-to-finish, hands-on introduction to iPhone programming for every developer, regardless of experience Introduces the iPhone development environment and teaches every essential Objective-C concept with fully-documented, carefully-explained code A complete tutorial package: step-by-step instructions, examples, Q and As, quizzes, exercises, tips, shortcuts, and more iPhone is the world's hottest application market: more than 500,000 developers have downloaded Apple's iPhone software development kit in just one year. Now there's a friendly, accessible guide to iPhone development for every programmer, regardless of experience. In just 24 lessons of one hour or less, Sams Teach Yourself iPhone Application Development in 24 Hours will help beginning iPhone and mobile developers gain true mastery, so you can construct virtually any iPhone application. Each lesson builds on everything that's come before, helping you learn all they need to know without ever becoming overwhelmed. Coverage includes: preparing for iPhone development; navigating the development environment; mastering Objective-C and the MVC paradigm; using widgets and webviews; implementing multiple views; reading and writing data; building user interfaces; generating graphics; playing media; using maps; networking; using the touch interface; sensing motion; pushing application updates; debugging; optimization; distributing software via the App Store; and more. By the time you are finished you'll be comfortable enough to write real-world apps that sell.
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| Customer Reviews:
Showing reviews 1-5 of 6
Very good intro into iPhone Dev January 22, 2010 Sandro Massarani (Rio de Janeiro, Brazil) 2 out of 2 found this review helpful
While other iPhone books received many deserved praises, I found that this book had the easiest explanation and learning curve for the beginner cocoa touch and objective-c programmer.
After read all the book, you will be prepared to absorb more demanding books easily. It's a great intro book and really worth your money, specially the first chapters.
Some of this works January 9, 2010 Bruce C. Fox (Newhall CA USA) 5 out of 7 found this review helpful
It is not "24 Hours". Each lesson takes you through a development step by step explaining everything apparently very clearly. But then about half of the exercises won't compile, or having compiled, crash on the simulator. Never trusted anything enough to load it on my actual phone. Instead of wrangling with this book that has good intentions but poor execution, I suggest going to Stanford University on iTunes University and taking their CS193p course. Good videos and rough assignments. But it may get me through. All this book did was start me on the path, but then throw roadblocks in the way.
Fairy well book December 17, 2009 E. Wedoe (Norway) 2 out of 3 found this review helpful
This book is well balanced between drive and explanation, as (almost) all other books on the subject you have to know (some) programming thinking already. To a total newbie the book would be useless and that is why I think the title is a bit stupid. It's not a matter of learning the process from one day to the other but if you read the book carefully and use 24 separate 1 hour sessions, you should end a lot wiser.
It will learn you how to program the iPhone yes, will it teach you the nuts and bolts of iPhone programming, no!
My recommandation is that this book is great for looking up stuff, but to get complete knowing of the iPhone and application development you need more than this.
Slam-dunk best way to start iPhone Dev December 2, 2009 MC Finley 5 out of 5 found this review helpful
If you're a developer who has never worked on Apple platforms before, this book is GREAT. The iPhone training materials from Apple are thorough but they are frustrating to anyone coming into it cold and wanting to know how to start. This book plugs all of the holes and gets you going fast. It does not give you every little detail but the point is that you can build simple but interesting aps, understanding what you are doing at each step of the way, and come out of it knowing how to continue by yourself. I looked at a lot of other books and they were either too simplistic, only oriented at games, too advanced, etc.
Couple of challenges... the index is mediocre and there was one missing step in the early stages (you have to go into xCode->Windows->Organizer and actually enable your iPhone for development or it won't load your debug aps).
Lives Up To Its Title November 4, 2009 Christopher S. Cairns (Philadelphia) 4 out of 7 found this review helpful
A "Teach Yourself" book should do just that. And this one doesn't disappoint. The writing is clear and concise, and the code examples are nicely presented in color. The author explains the how-to aspects of iPhone app development in easy-to-comprehend terms, which is pretty useful if you're trying to teach yourself!
If you're looking to get on the iPhone app bandwagon, then don't forget to pack this book.
Showing reviews 1-5 of 6
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