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Essential CG Lighting Techniques with 3ds Max, Third Edition (Autodesk Media and Entertainment Techniques)

Essential CG Lighting Techniques with 3ds Max, Third Edition (Autodesk Media and Entertainment Techniques)Author: Darren Brooker CG artist Cosgrove Hall Digital.
Publisher: Focal Press

List Price: $49.95
Buy New: $28.96
as of 11/25/2009 06:41 CST details
You Save: $20.99 (42%)



New (28) Used (10) from $28.79

Seller: new_books_today
Rating: 3.5 out of 5 stars 11 reviews
Sales Rank: 285113

Media: Paperback
Edition: 3
Pages: 416
Number Of Items: 1
Shipping Weight (lbs): 2.2
Dimensions (in): 9.6 x 7.4 x 0.9

ISBN: 024052117X
Dewey Decimal Number: 006
EAN: 9780240521176
ASIN: 024052117X

Publication Date: November 26, 2008
Availability: Usually ships in 1-2 business days

Features:
  • ISBN13: 9780240521176
  • Condition: NEW
  • Notes: Brand New from Publisher. No Remainder Mark.
  • Click here to view our Condition Guide and Shipping Prices

Also Available In:

  • Paperback - Essential CG Lighting Techniques with 3ds Max, Second Edition (Focal Press Visual Effects and Animation)
  • Kindle Edition - Essential CG Lighting Techniques with 3ds Max, Second Edition
  • Digital - Essential CG Lighting Techniques with 3ds Max

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Editorial Reviews:

Product Description
Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.

* Everything you need to learn the art of CG lighting in one easy-to-use volume
* Free trial software and detailed tutorials take you through every step of the CG lighting process
* Learn the art and science of lighting CG environments the Autodesk-certified way



Customer Reviews:
Showing reviews 1-5 of 11



5 out of 5 stars great book to learn every aspects of CG   June 22, 2008
Shaobin Tao (Orlando, FL)
I have read this book from cover to cover and multiple times for some chapters. There are two reasons I like this book

First, most chapters start with basic theories and offer some tutorials which reader can try themselves. The tutorials are very easy to follow. The structure help learn new concepts as well as how to use Max.

Second, this book almost touches every aspect of CG application in Max, such as radiosity, indoor, outdoor, MR, texture baking for games, shadow etc. By reading the book, it also help navigate and read Max help contents which are usually boring to read.

In short, it is a good book especially for persons who already know something about CG and interested in 3ds Max.



5 out of 5 stars A technical book very useful   March 2, 2008
Tridello Cris (Forlì, Italy)
0 out of 2 found this review helpful

416 page which explain how to use light on 3ds...once finish it you'll be a light creator master!


4 out of 5 stars Solid intro to lighting, but not for advanced users   August 1, 2007
Jaramiah Severns (Utah)
Advanced user aren't going to learn anything revolutionary, but over all this is a good beginner/intermediate level guide to CG lighting. As with many other Focal Press titles, much of this book's contents are covered in Max 9's own tutorials and user reference.


3 out of 5 stars Lights..camera...?   April 30, 2007
N. B. Moore (chicago, IL)
This is a good looking book with full color prints. One of the tutorials was highlighted in 3D Magazine as an example of 3 point lighting. I experienced some difficulty with some files when I tried to use the radiosity plugin. Also, one tutorial has missing files. The instructions kind of jumble together in think prose. Not easy to follow. The material, however, touches on light theory, shadows, HDI, and renderers. The HDI tutorial is a good one to introduce you to the concept and yes, HDI maps are included. I think this is a good cocktail table book. Nice discussions and great graphics. Can't take learning specifics about Max lights seriously. But good discussion and some good examples.


4 out of 5 stars Good book   April 10, 2007
Laszlo Pokorny (Malden, MA USA)
1 out of 1 found this review helpful

It is a good book. It really helps to understand different notions about the cg lighting. Well structured and uses everyday language.
Tutorials are good, sometimes maybe to long, but they help to structure and have an overview of the matter.
I recommend the book to everyone who want to have an understanding of how to set up lights in 3dsmax with maximum efficiency.


Showing reviews 1-5 of 11





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